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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
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Posted: 22 Feb 2012 at 08:43 |
Rill wrote:
Stormcrow, the question does apply to players who might have an occupation only for a short time (for whatever reason). Or perhaps to players who enter close to the end of the tournament if people are no longer competing very much for some squares.
If a player occupies a square but is not involved in combat, does that player get a prize? |
Hi Rill,
No they won't - participation in combat on the square is critical. We had a "pile in and get the reward" in the last few days of the first tournament, and that's what we're trying (unsuccessfully, I'm sure) to avoid here.
If someone simply sends one commander over to attack (from a non-affiliated player/alliance) then all the defenders on the square will get "credit" (ie pass the test) for 'being a participant'.
Not that I'm recommending this as a strategy, ofc, but I do fully expect to see the last day of the tournie filled with new joiners for "winning" alliances suddenly occupying the tournie squares for the first time and getting their (richly deserved?) reward, before leaving the alliance the next day...
At some point in the future we'll introduce rules that deal with this exploitation of the rules in a better way (perhaps "must be in the same alliance at the start as well as at the end of the tournie"?) but the rules are what they are for this one.
Best,
SC
Edited by GM Stormcrow - 22 Feb 2012 at 08:44
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 22 Feb 2012 at 09:37 |
My concern was more for new players who are still developing. Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small. I'm glad there will be a way that they can do so.
It's not always the size of the army ... it's what you do with it.
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karpintero
Greenhorn
Joined: 27 Sep 2011
Status: Offline
Points: 50
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Posted: 22 Feb 2012 at 10:23 |
GM Stormcrow wrote:
No they won't - participation in combat on the square is critical. We had a "pile in and get the reward" in the last few days of the first tournament, and that's what we're trying (unsuccessfully, I'm sure) to avoid here.
If someone simply sends one commander over to attack (from a non-affiliated player/alliance) then all the defenders on the square will get "credit" (ie pass the test) for 'being a participant'.
Not that I'm recommending this as a strategy, ofc, but I do fully expect to see the last day of the tournie filled with new joiners for "winning" alliances suddenly occupying the tournie squares for the first time and getting their (richly deserved?) reward, before leaving the alliance the next day...
At some point in the future we'll introduce rules that deal with this exploitation of the rules in a better way (perhaps "must be in the same alliance at the start as well as at the end of the tournie"?) but the rules are what they are for this one.
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Dear GM SC,
What if there's no combat at all? Particularly if a Harmless encampment is piled there, no one would want to attack them, especially if scouting reports that there are a LOT of troops. So they get no prizes?
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War is ugly. Make it happy.
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 22 Feb 2012 at 10:33 |
@Karpin - We have no one but ourselves to thank if Harmless? get an open playing field to drive this tourney home. I suggest alliances calculate with spending soldiers to snipe at the leader.
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xBloodxPoolx
New Poster
Joined: 23 Jan 2011
Status: Offline
Points: 28
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Posted: 22 Feb 2012 at 10:45 |
Sent By: | System | Received By: | You | Date: | 2/22/2012 10:18:25 AM | Two opposing forces clash against each other. Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available. Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels. Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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Commander: Leviathan | Knight | 1 | Damaged for 67, 533 health remains. | Troops: | Knights | 19151 | 12875 | 6276 | Commander: The Father Of Lies | Knight | 1 | Damaged for 67, 533 health remains. | Commander: The Antichrist | Knight | 1 | Damaged for 67, 533 health remains. |
Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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Commander: Valiant | Knight | 1 | Damaged for 400, 0 health remains. | Troops: | Knights | 1971 | 1971 | 0 | Commander: Captain of Horse 53 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Captain of Horse 52 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Captain of Horse 47 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Captain of Horse 47 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Captain of Horse 49 | Knight | 1 | Damaged for 100, 0 health remains. | Troops: | Knights | 2000 | 2000 | 0 | Commander: Captain of Horse 49 | Knight | 1 | Damaged for 100, 0 health remains. | Troops: | Knights | 2000 | 2000 | 0 | Commander: Captain of Horse 54 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 909 | 909 | 0 | Commander: Captain of Horse 55 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 909 | 909 | 0 | Commander: Captain of Horse 25 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Captain of Horse 25 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 1816 | 1816 | 0 | Commander: Dalthinor | Longbowman | 1 | Damaged for 550, 0 health remains. | Troops: | Longbowmen | 4607 | 4607 | 0 | Commander: Faithful | Longbowman | 1 | Damaged for 550, 0 health remains. | Troops: | Longbowmen | 7546 | 7546 | 0 | Commander: Knight-2 C7 | Knight | 1 | Damaged for 244, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight1-C5 | Knight | 1 | Damaged for 194, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight-1 | Knight | 1 | Damaged for 144, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight-1 | Knight | 1 | Damaged for 246, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight-2 | Knight | 1 | Damaged for 94, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight-1 | Knight | 1 | Damaged for 244, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight2-C5 | Knight | 1 | Damaged for 194, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: BigKnight | Knight | 1 | Damaged for 244, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: HugeKnight | Knight | 1 | Damaged for 294, 0 health remains. | Troops: | Knights | 873 | 873 | 0 | Commander: Knight-2 | Knight | 1 | Damaged for 279, 0 health remains. | Troops: | Knights | 677 | 677 | 0 |
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xBloodxPoolx
Proud member of the Crimson Crow
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 22 Feb 2012 at 11:22 |
Wow - who and where did you fight? Impressive battle.
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SugarFree
Forum Warrior
Joined: 09 Feb 2012
Status: Offline
Points: 350
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Posted: 22 Feb 2012 at 12:18 |
Rill wrote:
My concern was more for new players who are still developing. Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small. I'm glad there will be a way that they can do so.
It's not always the size of the army ... it's what you do with it. |
LOL the new players shall shut up and grow some basics. this tournament is for the big shots anyway as i see it.. if you really where concerned about them, you would advise them to NOT even think about army yet.
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dspn23
Forum Warrior
Joined: 02 Jun 2011
Status: Offline
Points: 213
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Posted: 22 Feb 2012 at 12:31 |
+1
woooooooowwwwwwwww impressive battle so many casualities... sweet... :P
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 22 Feb 2012 at 12:42 |
SugarFree wrote:
Rill wrote:
My concern was more for new players who are still developing. Maybe they don't have an army now, but we still want them to get a chance to get on the square and get a prize as part of the alliance, even though they might be new and small. I'm glad there will be a way that they can do so.
It's not always the size of the army ... it's what you do with it. |
LOL the new players shall shut up and grow some basics. this tournament is for the big shots anyway as i see it.. if you really where concerned about them, you would advise them to NOT even think about army yet. |
I take it you wont be taking part then.
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SugarFree
Forum Warrior
Joined: 09 Feb 2012
Status: Offline
Points: 350
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Posted: 22 Feb 2012 at 14:14 |
yea
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