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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Topic: Unit types Posted: 21 Dec 2011 at 04:57 |
Anyone seen a skeletal cavalry unit yet?
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 21 Dec 2011 at 05:08 |
Not as part of an attacking army, no. I think someone posted the stats for one, and I seem to remember something about 69 attack. But I might be wrong about that.
So far the attacking skelly armies do not include cav units, although that may change as the armies get bigger.
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 21 Dec 2011 at 16:29 |
Rill wrote:
...I think someone posted the stats for one, and I seem to remember something about 69 attack.
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For those interested in planning for future unit types.
The possibilities range from [@i=5|285] to [@i=5|288] and so far we have:
Reanimated Bonesmen Monstrous Infantry
Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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9 | 16 | 18 | 10 | 7 |
Experience: 1 Movement Speed: 6 Carrying Capacity: 0 |
Ribbed Cadavers Monstrous Infantry
Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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22 | 28 | 32 | 16 | 18 |
Experience: 2 Movement Speed: 6 Carrying Capacity: 0 |
Skeletal Warriors Monstrous Infantry
Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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32 | 40 | 38 | 27 | 27 |
Experience: 3 Movement Speed: 6 Carrying Capacity: 0 |
Ossified Commanders Monstrous Infantry
Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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40 | 55 | 58 | 34 | 32 |
Experience: 4 Movement Speed: 6 Carrying Capacity: 0 |
DERP: Posted spearunit stats twice... Change - 001 :: Ossified Commanders from Cavalry to infantry, Ribbed Cadavers from ranged to Infantry and Reanimated Bonesmen from spearunit to Infantry. All but Reanimated Bonesmen are now monstrous instead of mercenary
Edited by StJude - 24 Dec 2011 at 05:33
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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 21 Dec 2011 at 19:00 |
Seems odd that the spear is monstrous and the others are mercenary... a typo/glitch perhaps.
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Leige
New Poster
Joined: 30 Jun 2011
Status: Offline
Points: 16
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Posted: 21 Dec 2011 at 19:10 |
Ossified commanders is a cool name, but Demonic Steed would have been better for cavalry units!
Ooh they have impressive defensive stats..
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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 21 Dec 2011 at 19:15 |
Leige wrote:
Ossified commanders is a cool name, but Demonic Steed would have been better for cavalry units!
Ooh they have impressive defensive stats..
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But its the attack value we are interested in (at the moment).
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Leige
New Poster
Joined: 30 Jun 2011
Status: Offline
Points: 16
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Posted: 21 Dec 2011 at 19:16 |
Faldrin wrote:
Leige wrote:
Ossified commanders is a cool name, but Demonic Steed would have been better for cavalry units!
Ooh they have impressive defensive stats..
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But its the attack value we are interested in (at the moment).
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No! surely not my Lord?!
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 21 Dec 2011 at 19:25 |
I am sure everyone is thinking the same thing here.....at some point, those defense stats are gonna come into play. Anyone else reckon we are gonna see camps of skellies appearing at some point?
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 21 Dec 2011 at 21:58 |
They seem to be relatively susceptible to cav attacks. As a hooman, me like. Especially if they were to camp on standing stones (plains squares).
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StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
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Posted: 23 Dec 2011 at 20:57 |
Any one run into these bad boys yet? Thank Chtulhu if you didn't.
Createure, you will be pleased to see that they are all "monstrous"
I wonder what "contagian" does? Hmmm, will this be the thing that turns our dead troops against us?
And three of the four are infantry. That's interesting.
[@i=5|289] Khraglangs Monstrous Ranged A Khraglang is the shambling, rotting, risen corpse of the soulless dead. They are slow and not difficult to kill, but have a ranged attack.
Special Ability: Infectious Bloodspray Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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8 | 7 | 7 | 5 | 6 |
Experience: 1 Movement Speed: 5 Carrying Capacity: 0 |
[@i=5|290] Shalangs Monstrous Infantry A shambling heap of rotting flesh, the Shalang has great strength - especially in numbers.
Special Ability: Infected Wounds Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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18 | 16 | 13 | 10 | 12 |
Experience: 2 Movement Speed: 5 Carrying Capacity: 0
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[@i=5|291] Ruslangs Monstrous Infantry Warped and shattered bones protrude from the broken, stinking flesh on this animated cadaver.
Special Ability: Greater Infected Wounds Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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25 | 27 | 22 | 17 | 19 |
Experience: 3 Movement Speed: 5 Carrying Capacity: 0 |
[@i=5|292] Armlangs Monstrous Infantry Despite being extremely slow, the Armlang - a sloughing, vaguely humanoid mass of twisted flesh and tortured bone - is tough to bring down.
Special Ability: Contagion Produce units
Attack | Defense |
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Spear | Bow | Sword | Cavalry |
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32 | 40 | 38 | 32 | 34 |
Experience: 4 Movement Speed: 3 Carrying Capacity: 0 |
EDIT: A POX UPON YOU GREY COLORED TEXT!
Edited by StJude - 23 Dec 2011 at 21:08
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