Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - Race bonuses
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic ClosedRace bonuses

 Post Reply Post Reply
Author
Createure View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
Direct Link To This Post Topic: Race bonuses
    Posted: 16 Dec 2011 at 12:29
I agree elves are the only ones to have this "Extra Bonus".

Elves: Best range units + Fastest units + Best Scouts + 5% mana bonus
Humans: Best cavalry + Best Assassins + Best Spies
Orcs: Best Spears + Best Theives
Dwarves: Best Infantry/Seige + best saboteurs

But the above view is really the most simple one... it is much more intricate than that...

For example... humans also have the Fastest T2 bowmen... and hence humans can manage quick a strong defence/offence on the right terrain.... elves rely heavily on chainmaille, more so than other races, which can limit unit production... dwarves have much slower units than the 'average speed' of humans/orcs, BUT the dwarves have the fastest seige engines, and hence can launch the fastest big attacks... but dwarves rely heavily on platemaille...

The list goes on.

But it does seem that elves are the only race to gain a bonus outside of unit stats (build cost/combat stats/speed/carry etc.).

And this might have a bigger impact than you might realise - a +5% mana bonus amounts to over 100 extra mana prouction/hr in a maxed out town - which means a city with geomancy specialisation could support extra spells compared to other races - raising the efficiency of certain new T2 builds.
Back to Top
Southern Dwarf View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 28 Sep 2011
Status: Offline
Points: 281
Direct Link To This Post Posted: 16 Dec 2011 at 10:36
Yes our siege engines are better. And I am a better sorcerer than most elves as well :P
Also known as Afaslizo ingame.
Back to Top
Rill View Drop Down
Postmaster General
Postmaster General
Avatar
Player Council - Geographer

Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
Direct Link To This Post Posted: 16 Dec 2011 at 10:08
I have heard that dwarves have better accuracy with siege equipment.  I think it was dwarves.  But I haven't seen that documented.
Back to Top
Bonaparta View Drop Down
Postmaster
Postmaster
Avatar

Joined: 03 Nov 2011
Location: Milky Way
Status: Offline
Points: 541
Direct Link To This Post Posted: 16 Dec 2011 at 10:03
As I see it only elfs have some special bonus. That is +5% to all magic. Admittedly it is currently not  that important, but that may change with introduction of new schools of magic.

Why don't other races have similar bonuses? It would diversify gameplay.


My suggestion:

Dwarfs: -5% built time of structures (they are good builders)
Orcs: -5% unit recruitment time (orcish numbers)
Humans:  +10 maximum caravans (human traders) or better caravan capacity
Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.