Step by Step Guide to Claiming Sovereignty |
Post Reply | Page <1234> |
Author | ||
Ector
New Poster Joined: 26 Oct 2011 Location: Minsk Status: Offline Points: 18 |
Post Options
Thanks(0)
|
|
|
||
Kilotov of DokGthung
Postmaster Joined: 07 Jun 2011 Status: Offline Points: 723 |
Post Options
Thanks(0)
|
|
if you have big horse supply from other towns, why not? still, depends on what race you are, so you can focus on yer prime weapons, your tier units |
||
Sloter
Forum Warrior Joined: 14 Aug 2011 Status: Offline Points: 304 |
Post Options
Thanks(0)
|
|
There are way to many options Ector, i doubt that someone can make list of all.Not to mention that many change their sovs very often depending on number of troop they hold at given moment.For exmpl when you lost all troops you can afford to lower taxes and change sovs to speed up training and advance res production to avoid runing low on weapons, and when you are maxed out with troops you use sovs to get more grain so you can increase taxes.Also if you have military buildings for lowering troop upkeep you will have to use more sovs for basic res production (not just grain)
Ector i see that you have some 300 pop, you will learn in time what is best depending on your cities location and troops you want to make in each city.Basicly your needs that will vary during the game will determent what will you use your sovs for, there is no way of knowing that in advance. |
||
Zork2012
Wordsmith Joined: 16 Jun 2011 Status: Offline Points: 135 |
Post Options
Thanks(0)
|
|
i have had many lv 2 or lv 3 sov squares, when at war I have made almost all of them quicken the production of military unit, usually cav, so I can replace troops quickly, but once the fighting slows down, i can quickly change those sov squares to speed up production of the equipment I need to make troops. Once I have a huge stockpile, I can again change the sov to work on resources or diplos or whatever.
lv 3 sov can be demolished and rebuilt in a short amount of time. Even with no production bonus added all sov gives a +5% production bonus for things other than resources.
|
||
Ector
New Poster Joined: 26 Oct 2011 Location: Minsk Status: Offline Points: 18 |
Post Options
Thanks(0)
|
|
Edited by Ector - 28 Oct 2011 at 00:46 |
||
Ector
New Poster Joined: 26 Oct 2011 Location: Minsk Status: Offline Points: 18 |
Post Options
Thanks(0)
|
|
I want to build my cities in the best places possible, and thus I'm trying to determine which places are the best. I'm a dwarf, and I know that I will go to war eventually, though I like trading too. Which souvereignty squares should I seek for? Unfortunately, nobody answered still: how good are resource bonuses compared to equipment bonuses and troops production bonuses? Edited by Ector - 27 Oct 2011 at 22:23 |
||
Sloter
Forum Warrior Joined: 14 Aug 2011 Status: Offline Points: 304 |
Post Options
Thanks(0)
|
|
In perfect situation you would have cities in some biome, like jungle
for exmpl, so you will have extra bonus for troops.You would have city on
7 farm square and good food sovs around you, also you would be surrounded
by wooded terrain (or jungle) where your dwarf infantry+biome bonus will
give good def and off against any siege.In same time your city on 7 farm city will allow you to train
larger amount of troops cos you will have large gold income.
As for res bonus versus equipment i will give you answer in spirit of your question, res bonus is best one when you are low on res, quipment onus is best when you are low on equipment, troop training bonus is best when you are low on troops On 7 farm cities you would have atleast 3 building of same type that would lower your troop upkeep, i presume that building for infantry uses more iron?So when you make many infantry units for exmpl you would use some sovs to increase your iron production (also try to settle on 7 farm that does not have low iron production, if i am right about iron usage for infantry military buildings) Just my opinion,maybe some dwarf will give more precise info...Why you bother playing the game if you want all questions answered :) you just want to skip to the part of having good army? |
||
Ector
New Poster Joined: 26 Oct 2011 Location: Minsk Status: Offline Points: 18 |
Post Options
Thanks(0)
|
|
|
||
Anjire
Postmaster Joined: 18 Sep 2010 Status: Offline Points: 688 |
Post Options
Thanks(0)
|
|
The jungle biome bonus will more than likely cover the plains sector
example of a plains square with jungle biome I have not seen an arctic or desert biome square that is particular habitable in the same manner that a jungle biome square can be.
|
||
Zork2012
Wordsmith Joined: 16 Jun 2011 Status: Offline Points: 135 |
Post Options
Thanks(0)
|
|
Dwarfs are best with sword, your first sword troop should be made with a sword and a beer. these are your cheepest troops to produce, Elves have archers with a bow and a beer and Orcs have spearmen with a spear and a beer. Humans have cavalry with horse saddle and a beer.
|
||
Post Reply | Page <1234> |
Tweet
|
Forum Jump | Forum Permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |