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Topic ClosedRuneriders are not good defenders

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Direct Link To This Post Topic: Runeriders are not good defenders
    Posted: 10 Jul 2011 at 14:59
It is true that when you manage to defend long enough on same spot you can see all kind of strange strategies being used, some are good some are bad.Also there is much more then just numbers, same unit is more expensive to 10k player then to 50k player.When advance resources are not a problem it all comes down to production time.Who ever produces troops faster can afford to lose them faster and on worse "exchange" rate.
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Direct Link To This Post Posted: 10 Jul 2011 at 14:04
Well, Createure, I am a Human so I'm on plains. That's where I am suited. I always consider terrain, that's why I have a mile of swords and spear heading for 500, 0- a FOREST square.
EDIT: Unfortunately for me it's a long journey for me to get to a Plains square, plus I've already lost 1k Knights to the tourney. Ah well.


Edited by Nokigon - 10 Jul 2011 at 14:05
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Direct Link To This Post Posted: 10 Jul 2011 at 14:02
Originally posted by G0DsDestroyer G0DsDestroyer wrote:

heh, meet us on the plains orcTongue see who wins then!


That's my point. I won't meet you on plains cos that ain't where I'm suited. I'm not pointing out the strengths and weakness of units, those are obvious. I'm pointing out people's sheer stupidity and launching units somewhere blindly and without considering terrain.
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Direct Link To This Post Posted: 10 Jul 2011 at 13:36
*stands next to G0Ds to defend the might of the Knights
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Direct Link To This Post Posted: 10 Jul 2011 at 03:58
heh, meet us on the plains orcTongue see who wins then!
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Direct Link To This Post Posted: 10 Jul 2011 at 02:18
Good thing I dont use cavalry much, even my human alt I am trying to get more infanty and bowmen instead of cavalry
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Direct Link To This Post Posted: 10 Jul 2011 at 00:11
Although that is nothing special to dwarf cavs... it is the same for others too... I can produce similar reports of thousands of wasted knights/marshals/deathpacks.
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Direct Link To This Post Posted: 10 Jul 2011 at 00:09
Originally posted by Nokigon Nokigon wrote:

Hah! If you'd had that number of HUMAN T2 Cav, then you would have won, ladies and gentlemen...


Not really.

Also, they aren't great attackers either... at least not when you throw them against Orc spears on a mountain:

Attacker losses: 5,675 units [22,700 experience]
Defender losses: 10,960 units [14,500 experience approx.]

Attackers: Unit: Quantity: Casualties: Survivors:
Commander: Bruenor Runeriders Runerider 1 Damaged for 550, 0 health remains.
Troops: Runeriders Runeriders 5345 5345 0
Commander: Athrogate Runeriders Runerider 1 Damaged for 400, 0 health remains.
Troops: Runeriders Runeriders 110 110 0
Commander: Banak Runeriders Runerider 1 Damaged for 250, 0 health remains.
Troops: Runeriders Runeriders 110 110 0
Commander: Thibbledorf Runeriders Runerider 1 Damaged for 300, 0 health remains.
Troops: Runeriders Runeriders 110 110 0


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Death Pack (A/D) a. Death Packs Death Pack 1 Damaged for 46, 54 health remains.
Troops: Kobold Cohorts Kobold Cohorts 5149 2395 2754
Troops: Wolfriders Wolfriders 9 4 5
Commander: Death Pack (P) a. Death Packs Death Pack 1 Damaged for 46, 54 health remains.
Commander: Death Pack (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: Death Pack (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 46, 54 health remains.
Troops: Kobold Cohorts Kobold Cohorts 3182 1480 1702
Troops: Clan Guardsmen Clan Guardsmen 18 8 10
Troops: Fangs Fangs 5 2 3
Troops: Clanguards Clanguards 9 4 5
Troops: Death Dealers Death Dealers 8 3 5
Troops: Scrawny Wolves Scrawny Wolves 11 5 6
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 46, 54 health remains.
Troops: Kobold Cohorts Kobold Cohorts 649 301 348
Troops: Clan Guardsmen Clan Guardsmen 376 174 202
Troops: Fangs Fangs 1154 536 618
Troops: Clanguards Clanguards 20 9 11
Troops: Death Dealers Death Dealers 2338 1087 1251
Troops: Death Packs Death Packs 2 0 2
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 95 health remains.
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Troops: Death Packs Death Packs 13 6 7
Troops: Kobold Cohorts Kobold Cohorts 3168 1474 1694
Troops: Clan Guardsmen Clan Guardsmen 41 19 22
Troops: Fangs Fangs 2 0 2
Troops: Death Dealers Death Dealers 5 2 3
Troops: Wolfriders Wolfriders 18 8 10
Troops: Scrawny Wolves Scrawny Wolves 4 1 3
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (P) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Troops: Death Packs Death Packs 1 0 1
Troops: Fangs Fangs 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 2489 1158 1331
Troops: Death Dealers Death Dealers 11 5 6
Troops: Scrawny Wolves Scrawny Wolves 4 1 3
Troops: Clan Guardsmen Clan Guardsmen 9 4 5
Commander: All (A/D) a. Death Packs Death Pack 1 Damaged for 46, 45 health remains.
Troops: Kobold Cohorts Kobold Cohorts 2276 1059 1217
Troops: Clan Guardsmen Clan Guardsmen 928 431 497
Troops: Scrawny Wolves Scrawny Wolves 7 3 4
Commander: 1 Wolfriders Wolfrider 1 Damaged for 46, 53 health remains.
Troops: Wolfriders Wolfriders 14 6 8
Troops: Scrawny Wolves Scrawny Wolves 8 3 5
Troops: Kobold Cohorts Kobold Cohorts 1661 772 889
Troops: Wolfriders Wolfriders 2 0 2
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Wolfriders Wolfriders 2 0 2
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Wolfriders Wolfriders 2 0 2
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Wolfriders Wolfriders 2 0 2
Commander: Sup Dawg (P) a. Death Packs Death Pack 1 Damaged for 46, 18 health remains.
Troops: Scrawny Wolves Scrawny Wolves 1 0 1

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Direct Link To This Post Posted: 09 Jul 2011 at 23:58
No need to brag against us dwarfs, for we do have the best infanty and seige weapons
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Direct Link To This Post Posted: 19 Jun 2011 at 09:12
Hah! If you'd had that number of HUMAN T2 Cav, then you would have won, ladies and gentlemen...
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