GM Stormcrow wrote:
Kurfist wrote:
The resources are worthless, 1 prestige a day is where it is at!
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We think players starting out in the game might prefer the resources, given that they have the 25 free prestige to start with - but not much to spend it on.
SC
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Actually I can think of a good use for the 500x food pack for advanced players aswell.
But how about opening up the "resources instead of prestige" option for players more advanced than a week slightly? Perhaps some kind of sliding scale? Resources receivable in 24 hours is modified by a factor incorporating the number of cities a player has already?
res = 500 * 2^(n-1) where n is the total number of cities?
500 res for 1 city (or 100 of each resource)
1000 res for 2 city (or 200 of each)
2000 res for 3 city (or 400 of each)
...
128,000 res for 9 city (or 25,600 of each)
256,000 res for 10 city (or 51,200 of each)
Seems balanced to me? y/n?
If climb is slightly too steep you could modify the formula slightly... or you could just stop increasing the amount of resources after the 5th or 6th city or smthn. Just a thought. ^^