Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - 18MAR11 - Geography, NPC Spawn points
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic Closed18MAR11 - Geography, NPC Spawn points

 Post Reply Post Reply Page  123>
Author
GM Stormcrow View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
Direct Link To This Post Topic: 18MAR11 - Geography, NPC Spawn points
    Posted: 18 Mar 2011 at 19:05
Hi All,

Coastline & Island Region assignment
Over the last few days we've tidied up coastlines a bit, especially in terms of making sure that all terrain is assigned to a region. 

Some of you were living in "The Ocean", but you may have noticed that your piece of land is now assigned to the nearest major region.

This tidy-up was a necessary step towards the release of Trade v2, as trade hub price visibility is on a regional basis, and the Ocean posessed no trade hubs :)

NPC square seeding
The desert biome was finally seeded with NPC Spawn points, so that NPCs now spawn in these areas.

NPC square graphic changes
Up until now we only had 6 NPC squares:
  • Standing Stones
  • Barrow
  • Abandoned Mineshaft
  • Ruined Tower
  • Ancient Forest, and
  • Dolmen
We've released a new graphics pack which adds 18 new NPC square types to the list, many of which are biome-specific; from Temples lost in the Jungle to Far Eastern Pagodas, from Pyramids to Hunting Lodges.

With the exception of the desert biome (which had no NPC squares), we haven't seeded any new NPC squares nor have we changed any of the underlying Wood, Clay, Iron, Stone & Food numbers on any NPC squares.  You might find, however, that the graphics have changed for squares near you.

We hope you enjoy the new graphics and some of the new, newer NPC units and spawns that have come with them.

Regards,

SC


Edited by GM Stormcrow - 18 Mar 2011 at 19:12
Back to Top
Duuvian View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 03 Nov 2010
Status: Offline
Points: 68
Direct Link To This Post Posted: 18 Mar 2011 at 19:30
Very nice, thank you for the effort put into this, SC and team. My compliments to your artist(s) as well as people doing work that may be less visual but just as important.

Edited by Duuvian - 18 Mar 2011 at 19:32
Back to Top
GM Stormcrow View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
Direct Link To This Post Posted: 18 Mar 2011 at 19:34
Originally posted by Duuvian Duuvian wrote:

Very nice, thank you for the effort put into this, SC and team. My compliments to your artist(s) as well as people doing work that may be less visual but just as important.

Thank you very much, and I will definitely pass the compliments on to the team.

SC
Back to Top
Nokigon View Drop Down
Postmaster General
Postmaster General
Avatar
Player Council - Historian

Joined: 07 Nov 2010
Status: Offline
Points: 1452
Direct Link To This Post Posted: 18 Mar 2011 at 19:50

I definitely agree. I think that Illyriad is by far the best of all the games I have played, and that is a compliment. I have been bored in the past.... But the thing that makes Illyriad great- well, the two things- are the fantastic community and most of all the Devs that have put so much time and effort into this great little game. UI2, the new strategic map, Trade v2... I could go on for ever, but now, most recently, this.

*goes into fangirl mode* WE LOVE YOU DEVS!!!!!!
Back to Top
waylander69 View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 07 Mar 2010
Location: spain
Status: Offline
Points: 316
Direct Link To This Post Posted: 18 Mar 2011 at 20:21
Keep up the great work, i sure got a shock when i saw them around my cities...Thumbs Up
Back to Top
King EAM View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 26 Aug 2010
Location: GA, USA
Status: Offline
Points: 273
Direct Link To This Post Posted: 18 Mar 2011 at 20:25
So does this mean that the glitch where only Several and Handfuls spawn on stormstone island is solved?
"It's hard to know until you're a Crow"
Back to Top
GM Stormcrow View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
Direct Link To This Post Posted: 18 Mar 2011 at 20:51
Originally posted by King EAM King EAM wrote:

So does this mean that the glitch where only Several and Handfuls spawn on stormstone island is solved?


Whilst we're famously psychic, we sometimes aren't able to solve issues that we haven't been made aware of Big smile

Perhaps a Petition on this subject might help us look at the issue? Wink

Regards,

SC
Back to Top
Attila the Hun View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 29 Jan 2011
Location: Navvare/FL
Status: Offline
Points: 402
Direct Link To This Post Posted: 19 Mar 2011 at 01:50
my petried forests are now holy forests and i have hidden temples!!!
 
My jaguar gods thank you.
It's just a game. :)
Back to Top
Babbens View Drop Down
Wordsmith
Wordsmith


Joined: 26 Aug 2010
Status: Offline
Points: 165
Direct Link To This Post Posted: 19 Mar 2011 at 07:56
Beatiful work, just beatiful! Cool 
Back to Top
King EAM View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 26 Aug 2010
Location: GA, USA
Status: Offline
Points: 273
Direct Link To This Post Posted: 19 Mar 2011 at 12:06
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by King EAM King EAM wrote:

So does this mean that the glitch where only Several and Handfuls spawn on stormstone island is solved?


Whilst we're famously psychic, we sometimes aren't able to solve issues that we haven't been made aware of Big smile

Perhaps a Petition on this subject might help us look at the issue? Wink

Regards,

SC


I petitioned it months ago.
"It's hard to know until you're a Crow"
Back to Top
 Post Reply Post Reply Page  123>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.