Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - 13MAR11 - Early trade changes
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic Closed13MAR11 - Early trade changes

 Post Reply Post Reply Page  <123
Author
G0DsDestroyer View Drop Down
Postmaster
Postmaster
Avatar

Joined: 16 Sep 2010
Location: Ásgarð/Vanaheim
Status: Offline
Points: 975
Direct Link To This Post Posted: 14 Mar 2011 at 17:48
Perhaps have a cost for the caravans trip distance? and no other cost?
Say a caravan travels 100 squares(back and forth) and that costs 50 gold, or another scenario like that, that would solve the caravan being disbanded during travel time, either that or have it disbanded as soon as it is done delivering goods.
Back to Top
xBloodxPoolx View Drop Down
New Poster
New Poster
Avatar

Joined: 23 Jan 2011
Status: Offline
Points: 28
Direct Link To This Post Posted: 15 Mar 2011 at 06:05

70 caravans per town this is going to be great!!!

Back to Top
hydraa View Drop Down
Wordsmith
Wordsmith


Joined: 15 Jan 2011
Status: Offline
Points: 108
Direct Link To This Post Posted: 20 Mar 2011 at 13:40
There are a couple of quests that need to be reworded slightly because of these changes (tipsy cantering)
Back to Top
GM Stormcrow View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3926
Direct Link To This Post Posted: 20 Mar 2011 at 18:30
Originally posted by hydraa hydraa wrote:

There are a couple of quests that need to be reworded slightly because of these changes (tipsy cantering)


Indeed there are, and ty hydraa for mentioning them, as they were overlooked.

3 Quest descriptions have been changed to remove the "you need a marketplace Lx" text.

Many thanks,

SC
Back to Top
Amroth View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 09 Mar 2011
Location: usa
Status: Offline
Points: 78
Direct Link To This Post Posted: 31 Mar 2011 at 14:43
These are nice improve. I would still like to see caravans deploy from one city, collect goods and deliver to another city of same member? This sounds reasonable as the Lord of both should have ability to divert caravan to another holding, also should be able to purchase at marketplace  and assign destination for goods delivered. Since goods purchased are delivered, the buying party should be able to specify delivery locale. Advanced trade aspects for your consideration...

now how bout border fortresses that are erected at distance from city and garrisoned with soldiers from city within distance boundary. and fortress forces should be able to auto deploy (if set to) against hostile invading forces (diplomatic or military), coming in within designated range of position. These fortresses also open to attack and should be able to have defensive levels and fortification additions upgradable also. Advanced territorial security aspects for your consideration...

finally, how bout anti dip units that can go into another player holding and attack diplomatic units there?
Advanced diplomatic interaction aspects for consideration... keep up the good work, we are happy to see Illyriad change and grow. nice job with this. Wink
Back to Top
 Post Reply Post Reply Page  <123
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.