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The_Dude View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 20:02
Originally posted by Mr. Ubiquitous Feral Mr. Ubiquitous Feral wrote:

My best advice to the new player would be to read what The Dude wrote. 
^^^^^ So very true!  Best "Advice Man" in Illy.  Also the evilest, nastiest, meanest peacenik in Illy.LOL
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Lionz Heartz View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 20:08
Originally posted by The_Dude The_Dude wrote:

Larna,
<FONT> 

<FONT>RE: Alliances - proximity to other members of your alliance is helpful because you can move supplies and troops to each other faster.  However, many alliances are very dispersed.  The most important aspect of any alliance is how well you get along with the other members.  The second most important aspect is how active you and the other members are in Illy.  It takes time to learn these things which means that you will likely not remain with your first alliance forever.  For this reason, you might wish to reserve your free capital city move until you have a better feel for which alliance you like.

<FONT> 

<FONT>RE: developing a city: resource production and storage are very important to develop in the early phase of a new account.  A lot of new players focus on military quickly which I think is a mistake for these reasons: 1) any army a small player can produce and maintain is incapable of doing anything except die and give XP to another player; 2) you do not need the tax load of supporting an army while you are focusing on early city growth; and, 3) <FONT>smaller players suffer diplo attacks with far greater frequency than army attacks.

<FONT> 

<FONT>Until you are in a position to build and support at least 50 basic thieves, I would not spend resources on diplo defenses.

<FONT> 

<FONT>Your best defense as a small player will be a Rune.  This means that the Mage Tower will be your most important building.  It is also the most expensive and time consuming to build.  Your early goal should be a Death Rune to kill 20 attacking units.  Your mid-range goal should be obtaining the Killing Glyph.  This will kill 75 units entering your city.  And your longer-term goal will be Ward of Destruction which will kill 250 units.  Be sure to pay attention to which research path you persue in Magic as you are limited to a single school at first - so you want to research Runes before Geomancy and Blights.

 

You will also want a Marketplace so you can build Caravans to harvest resources on the map and trade with others.

<FONT> 

<FONT>Good luck and good gaming.


I agree so much with this post.
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Larna View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 20:28
I copied it into word and saved it Clap
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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 20:46
And you need to talk like a pirate.
I am a Machine.
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Larna View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 20:53
Pirate????
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GM ThunderCat View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 23:11
Originally posted by Mr. Ubiquitous Feral Mr. Ubiquitous Feral wrote:

And you need to talk like a pirate.
- i log (-1) = mmmm.... pi
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 24 Mar 2011 at 23:45
Originally posted by GM ThunderCat GM ThunderCat wrote:

- i log (-1) = mmmm.... pi

Apologies all.

GM ThunderCat needs to take his pills now - Eat up, nomnomnomnomnom!

SC
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Direct Link To This Post Posted: 25 Mar 2011 at 04:00
lol LOL
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 25 Mar 2011 at 14:32
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by GM ThunderCat GM ThunderCat wrote:

- i log (-1) = mmmm.... pi

Apologies all.

GM ThunderCat needs to take his pills now - Eat up, nomnomnomnomnom!

SC
 
Made me spill my coffee for the SECOND time this morning by laughing too hard!
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Hora View Drop Down
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Direct Link To This Post Posted: 26 Mar 2011 at 03:32
Hi Larna,
in my opinion, playing this game is even more fun in an alliance.
And being in an alliance makes it more unlikely to be attacked or thiefed, as those players mostly aim for lone players.

Most big alliances do training alliances, especially to help new players.
There is Toothless?, CrowsWing, Victrix, and TrueTranquility.
There's also some independent training alliances like FDU.

Just read their infos, and ask the leader via mail for an invitation. You can switch the alliance every time you like (and you don't need to move your city, as big players have fast caravans).
(I myself recommend Victrix, as I know that alliance myself, but the others are fine, too Wink)

kindly,
Hora

oh yes, if you look through the forum, you see some players talk like orcs, pirates, or like Ubiquiterious Feral Tongue. So you can do so, if you like, but don't need to Wink.


Edited by Hora - 26 Mar 2011 at 03:34
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