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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 28 Jan 2012 at 10:16 |
Thexion wrote:
Its not so meaningful to change cows to food since they cost food in the first place to produce. |
Could be done on a system like books and research cost, ie. the cows give less food than they take to make in the first place,but really I do not see the point in all the programming for this. Would rather the devs spend their time on AI, advanced magic or something else.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010
Location: Ásgarð/Vanaheim
Status: Offline
Points: 975
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Posted: 28 Jan 2012 at 16:02 |
No, if this were made as a game function the food that is from slaughtering the cows should be more. Cows grow over time and have more food to eat off of them, so they should yield more food. Books on the other hand decrease in value because they deteriorate with age, so the research obtained is less than what it took to make the book.
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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 28 Jan 2012 at 18:01 |
You put this in game then cows cost will go up, food prices will go up a little bit, catapult prices will go up, leather will go up...
I say leave Illyriad as it is on this mess. No point to implement something that has very little use. I mean really, who would waist one more plot just to build something to turn cows back into food. Just like books, what will it be? 1 hour per cow to make 60 food? If you want food so bad, just turn right around and sell the cows for money, then buy the food.
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SunStorm
Postmaster
Joined: 01 Apr 2011
Location: "Look Up"
Status: Offline
Points: 979
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Posted: 31 Jan 2012 at 14:27 |
G0DsDestroyer wrote:
...the food that is from slaughtering the cows should be more. Cows grow over time and have more food to eat off of them, so they should yield more food.
| Hummm - interesting and a very good point. (^_^)
Quackers wrote:
No point
to implement something that has very little use.
| Yeah, it has little use until you end up like me with 30k cows just standing around doing nothing but passing methane all the blessed day long... (:P)
Darkwords wrote:
Would rather the devs spend their time on AI, advanced magic or something else. | +10 (^_^) Agreed
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"Side? I am on nobody's side because nobody is on my side" ~LoTR
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SunStorm
Postmaster
Joined: 01 Apr 2011
Location: "Look Up"
Status: Offline
Points: 979
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Posted: 07 Apr 2012 at 20:03 |
From global chat just moments ago: [18:58]<loga> does livestock create food? [18:58]<Algamaria> no
Can this feature (like research/books) be added please.... (^_^)
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"Side? I am on nobody's side because nobody is on my side" ~LoTR
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Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
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Posted: 07 Apr 2012 at 20:18 |
SunStorm wrote:
Can this feature (like research/books) be added please.... (^_^)
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what for? would you convert a cow (that is worth 800 gold in the market) into 50 food?!
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Subatoi
Forum Warrior
Joined: 01 Mar 2012
Status: Offline
Points: 380
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Posted: 07 Apr 2012 at 20:49 |
suggested here: #5
and here
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Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
Status: Offline
Points: 1483
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Posted: 07 Apr 2012 at 22:31 |
HonoredMule wrote:
We should be able to convert livestock and horses into food on demand. Bottom line is they are meat and can be eaten--so why aren't they?
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Because in every single situation save for getting on and only having minutes to spare to save your town from auto destruction, it would be better to sell the cows and buy food.
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abstractdream
Postmaster General
Joined: 02 Oct 2011
Location: TEXAS Republic
Status: Offline
Points: 1865
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Posted: 08 Apr 2012 at 04:48 |
It's more than just having another food source. My town needs a butcher shop.
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Bonfyr Verboo
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Babbens
Wordsmith
Joined: 26 Aug 2010
Status: Offline
Points: 165
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Posted: 08 Apr 2012 at 08:18 |
I'd like to raise chickens, possibly rabbits too...
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