Commanders Exp |
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The Duke
Forum Warrior Joined: 22 Jul 2011 Location: Indiana Status: Offline Points: 482 |
Topic: Commanders Exp Posted: 24 Jun 2012 at 03:02 |
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I was thinking, with the commanders how they are now, Why not have a double XP Day/ or weekend. As far as I know- the game has yet to see a player have a commander completely maxed out and as many know once you get past lvl 70ish they take alot of dead troops to keep moving up. This would give us a good reason to use some of these armies ppl have been stockpiling in anticipation for the next tourney.
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"Our generation has had no Great Depression, no Great War. Our war is spiritual. Our depression is our lives."
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HATHALDIR
Forum Warrior Joined: 01 Jul 2011 Location: Adelaide Status: Offline Points: 380 |
Posted: 24 Jun 2012 at 03:06 | ||||
Brilliant idea Duke, but make it interesting, perhaps not against NPC's, only PvP, that could let a few people vent their frustrations!
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There's worse blokes than me!!
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
Posted: 24 Jun 2012 at 05:12 | ||||
I'm pretty sure there's enough venting in gc already. The air is barely breathable.
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Beecks
Wordsmith Joined: 03 Apr 2012 Location: United States Status: Offline Points: 194 |
Posted: 24 Jun 2012 at 06:39 | ||||
I like the idea of xp weekends! Kingdom of Loathing does something like this and it really works to break up the normal game routine. What if this were worked into the Moon cycle that's already in place? Right now the mana/research boost is rather useless. What if instead on every new moon troop production was boosted and every full moon xp was boosted?
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Arwy
New Poster Joined: 07 Oct 2011 Status: Offline Points: 5 |
Posted: 24 Jun 2012 at 20:41 | ||||
I think this is a brilliant idea. I've seen it in other games that I have played.
There are a few ways that this could be done. 1. Make it as a quest and the end prizes being an 'x' amount of exp. Like an exp ball or something that you can click on to gain the exp within for whichever commander. 2. An option to buy the exp balls on the market? 3. Tournaments designed specifically for gaining experience, similar to the last tourney. 4. NPC/PvP contests That is just to name a few. I like Beeck's and Dukie's ideas as well. |
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Garth
Forum Warrior Joined: 10 May 2012 Location: Somewhere, USA Status: Offline Points: 249 |
Posted: 24 Jun 2012 at 22:08 | ||||
Tying it in with the moon cycle woukd be interesting; perhaps commander experience increases with the heightened energies of the full moon, but the more troops you've sent, the more chance there is that they'll fall under the spell of the moon and go berserk, slaughtering everyone in sight. Kind of like how there is a higher incident of emergency room visits during the the full moon?..
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SunStorm
Postmaster Joined: 01 Apr 2011 Location: "Look Up" Status: Offline Points: 979 |
Posted: 29 Jun 2012 at 18:12 | ||||
I agree with this - a moon cycle for this would be amazing. (^_^)
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
Posted: 29 Jun 2012 at 19:08 | ||||
I don't agree with the moon cycle thing. There is a difference between "depth" and "unnecessary complexity." I think this crosses the line. I might be willing to wait to cast a spell till the full moon, because I don't cast many spells. However, if suddenly only one week in four becomes a "good" week to NPC hunt, I think that would detract from the fun.
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geofrey
Postmaster General Joined: 31 May 2011 Status: Offline Points: 1013 |
Posted: 29 Jun 2012 at 19:30 | ||||
Right there with ya. Full moon cycle giving double XP would be a fun addition! It would also be predictable and less random while encouraging military movement. Plus a full moon would bring a certain amount of fear and fun with it. GM Luna: Make it happen!
Edited by geofrey - 29 Jun 2012 at 19:34 |
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invictusa
Forum Warrior Joined: 16 Dec 2011 Status: Offline Points: 488 |
Posted: 29 Jun 2012 at 21:32 | ||||
There is a T2 Building called the Military Academy which will grant a multiplier to commander exp. gained relative to the building lvl. ____________________________________________________________________ MILITARY ACADEMY
_____________________________________________________________________ During the Dev Chat between GM Luna and GM Stormcrow found here @32minutes 5seconds http://forum.illyriad.co.uk/2nd-anniversary-dev-chat-video_topic3211.html: Tordenkaffen asked "When do we get the ... Military academy?" GM SC replied "We wanted to release that in december, but decided not to because of the tournament that was upcoming. **unintelligible grumbling mumbles**" (The undead tournament) @GM's . . . Will this building still be released in lieu of your recent update which helped the issue somewhat? ________________________________________________________________ Taken from: http://forum.illyriad.co.uk/forum_posts.asp?TID=3469&PID=43119&title=major-release-22apr12#43119
Edited by invictusa - 30 Jun 2012 at 06:39 |
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...and miles to go before I sleep.
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