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Battle mechanics

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Lotharblack View Drop Down
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    Posted: 09 Oct 2017 at 21:08
Greetings 

From what i understand ,when 2 armies class the mechanic that determines the result is roughly the following: 

- For the attacker , equipment , terrain and enemy troop type are factored in and the resulting total attack value determines how many defender troops are going to perish. 

For the defender ,, equipment , terrain and enemy troop type are factored in and the resulting total defense value determines how many attacker troops are going to perish. 

Defender values don't matter at al for the attacker and the same goes for the attack values of the attacker. Also defense values do not affect the amount of troops that are going to die on either side. 

So i got some questions for the above : 

- Do regular troops got hit points? I mean if an identical army attacks under identical terrain circumstances a t1 spear army and a t2 spear army , will the number of casualties of the defending army  be the same? 

- Does commander health affects regular troop survivability? I mean will a commander with higher health absorb more dmg? 

- What will happen if an attacking army with sufficient attack value to kill all defenders meet with a defending army with sufficient defend value to kill all attackers? (The answer "Chuck Norris dies " is considered invalid) 

Lord Loth
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Ten Kulch View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 09 Oct 2017 at 21:21
The equation is roughly:

Attack = total attack points * terrain modifier * equipment * commander bonuses

The attacker type (cav, sword, bow, spear) determines the defense category of the defender.

Defense = total defense points vs that attack type * terrain modifier * equipment * commander bonuses * wall bonus

The lesser total army is completely destroyed. The army with more points takes casualties as a percent of lesser/bigger.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Ten Kulch View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 09 Oct 2017 at 21:26
Commander hit points don't affect troop survival, only the commander's ability to potentially survive multiple battles.

A losing commander is slain with their army. HP doesn't matter when you lose.

The winning commander takes a number of hit points damage equal to the percent of their army that was destroyed. Your commander can still die after a string of victories if they run out of hit points. That is very common during tournaments.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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