Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - Battle Calculation with Equipment
  FAQ FAQ  Forum Search   Register Register  Login Login

Battle Calculation with Equipment

 Post Reply Post Reply Page  123 5>
Author
Torn Sky View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 28 Apr 2010
Location: Texas
Status: Offline
Points: 402
Post Options Post Options   Thanks (0) Thanks(0)   Quote Torn Sky Quote  Post ReplyReply Direct Link To This Post Topic: Battle Calculation with Equipment
    Posted: 22 May 2018 at 03:19
So I made this attack, T2 Spear Commander with 7 Heroism, Boar Spear, Elite on plains

Figuring base attack of 817 -16%(plains) -32%(boar spear) +240%(boar spear) = 1586 attack
475 Kobolds base 9 -16%(plains) = 3591 attack

5177 total attack against 5172 Defense per Digioso calculator

after the attack i only did around 88% damage or 4554 damage

4554 - 3591 = 963 damage done by my commander

so 817 -16% = 686.28 +40% = 960.8

so the base boar spear is +20% (+40% roughly with elite status) or is my napkin math wrong


Attackers:Unit:Quantity:Casualties:Survivors:
Commander: Second SpearClan Guardsmen Clan Guardsman1Damaged for 93, 0 health remains.
Troops:Kobold Cohorts Kobold Cohorts2002000
Troops:Kobold Cohorts Kobold Cohorts2752750


Despite your troops' defeat, word reaches you concerning the defenders' forces in this battle.

Defenders:Unit:Quantity:Casualties:Survivors:
Troops:Scaled Chargers Scaled Chargers15713819
Troops:Armoured Chargers Armoured Chargers74668
Troops:Heavy Chargers Heavy Chargers45396




Back to Top
Ten Kulch View Drop Down
Postmaster
Postmaster


Joined: 20 Jan 2017
Location: Fellandire
Status: Offline
Points: 668
Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 22 May 2018 at 05:50
Do the terrain modifiers add or multiply with equipment modifiers? I have always assumed multiply, although both types of math are used in Illyriad.

Also, the malfunction with boar spears has been discussed extensively.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
Back to Top
Ten Kulch View Drop Down
Postmaster
Postmaster


Joined: 20 Jan 2017
Location: Fellandire
Status: Offline
Points: 668
Post Options Post Options   Thanks (0) Thanks(0)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 22 May 2018 at 05:53
The boar spear malfunction discussion.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
Back to Top
Torn Sky View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 28 Apr 2010
Location: Texas
Status: Offline
Points: 402
Post Options Post Options   Thanks (0) Thanks(0)   Quote Torn Sky Quote  Post ReplyReply Direct Link To This Post Posted: 22 May 2018 at 12:53
Originally posted by Ten Kulch Ten Kulch wrote:

Do the terrain modifiers add or multiply with equipment modifiers? I have always assumed multiply, although both types of math are used in Illyriad.

Also, the malfunction with boar spears has been discussed extensively.

That what im wanting to know is if the math is right or missed a variable mainly. I was told the +animal bonus weapons were off thats why i ran the numbers before and after.
Back to Top
Sene View Drop Down
Greenhorn
Greenhorn


Joined: 19 Oct 2016
Status: Offline
Points: 56
Post Options Post Options   Thanks (0) Thanks(0)   Quote Sene Quote  Post ReplyReply Direct Link To This Post Posted: 31 May 2018 at 19:10
1. Through my all years in Illy i have learned that:

total attack = basic attac * general multiplier * crafted multiplier,
where

1.
a) Basic attack of a unit is basicly a basic attack of a unit (eg knight's BA = 65, stalwart's = 45),
b) commander basic attack = UBA * (1+ HL*6), where

UBA - unit's basic attack  - the attack score of the unit the commander is recruited from;
HL - Heroism skill level;

2. General multiplier is comprised of every bonus out there but crafted:

Division bonus attack skill
Terrain;
Biome;
Prestige;

the multiplier is = 1 + (DBA% + TB% + BB% + PB%)/100

3. crafted multiplier is  1 + (armor bonus% + weapon bonus% + mount bonus%)/100;
or when elite: CM = 1 + (armor bonus% + weapon bonus% + mount bonus%)*2/100;


so lets assume a classic situation: you deploy an army of 61 knight troops lead by 5 elite knight commanders on plains, with only commanders equipped with pains spears and plainsman armor and heavy horses, no biome and pres bonus on,all commanders have heroism 10 and charge level 15;

so each of your commander's attack will consist of:

a) basic attack: 65*(1+ 10*6) = 65*61 = 3965

b) general multiplier consists of: terran 30%, charge 15%, biome 0%, pres 0%, total of

GM = 1 + (30 + 15 + 0 +0)/100 = 1.45;

c) crafted multiplier: plains spear +60%, plains armor +60%, heavy horse +5%, all elite;
CM = 1 + (60 + 60 +5)*2/100 = 3.5;

so your total (knight) commander's attack will be:

TCA = 3965 * 1.45 * 3.5 = 20 122.375;

5 commanders will do: 20 122.375 * 5 = 100 611.875;

61 knight troops gonna deal: 65 * 61 * 1.45 * 1 (unequipped) = 5 749.25;

and your total army's attack is:

TAA = 100 611.875 + 5 749.25 = 106 361.125.

I've checked this script on virtually thoudands of attacks during last 5 years and it did work all the time. But I haven't been too active during last few months so unless the devs have changed the rules recently it all should be true.

PS A bit tipsy atm and English is ot my mother tongue so sorry guys if it's not coming too clear. tried my best you know, hope it helps.
Back to Top
Torn Sky View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 28 Apr 2010
Location: Texas
Status: Offline
Points: 402
Post Options Post Options   Thanks (0) Thanks(0)   Quote Torn Sky Quote  Post ReplyReply Direct Link To This Post Posted: 31 May 2018 at 23:19
Thank you, that was clear enough
Back to Top
Sene View Drop Down
Greenhorn
Greenhorn


Joined: 19 Oct 2016
Status: Offline
Points: 56
Post Options Post Options   Thanks (0) Thanks(0)   Quote Sene Quote  Post ReplyReply Direct Link To This Post Posted: 01 Jun 2018 at 03:24
It still works it seems, proof attached:)

heroim 10, bloodlust 15, terrain +30, biome +30, pres on;
silversteel swords +150, forest armor +60

From: System

Subject: FW: Victorious battle against NPC units's forces at [@l=219|-1388|41|113|7] by Sene's forces from Acoron
Received: 31 May 2018 19:49
Original Message:
Two opposing forces clash against each other.

Heavily wooded terrain spells difficulty for ranged units and cavalry. Infantry units find they have a large advantage here.

Like the attackers, these thick forests do not provide much assistance for anyone except your footsoldiers, who take great pleasure in the extra cover afforded to them.

Attackers:Unit:Quantity:Casualties:Survivors:
Commander: Yozz[@i=5|61] Stalwart1Damaged for 100, 200 health remains.
Troops:[@i=5|61] Stalwarts150115010
Commander: Leshiy[@i=5|61] Stalwart1Damaged for 100, 200 health remains.
Troops:[@i=5|61] Stalwarts1001000
Commander: Sohatiy[@i=5|61] Stalwart1Damaged for 100, 200 health remains.
Troops:[@i=5|61] Stalwarts1001000
Commander: Voron[@i=5|61] Stalwart1Damaged for 100, 200 health remains.
Troops:[@i=5|61] Stalwarts1001000
Commander: Koteiko[@i=5|61] Stalwart1Damaged for 100, 200 health remains.
Troops:[@i=5|61] Stalwarts1001000


Defenders:Unit:Quantity:Casualties:Survivors:
Troops:[@i=5|146] Spitting Crawlers8048040
Troops:[@i=5|147] Crawler Queens6076070
Troops:[@i=5|144] Small Poisonous Crawlers970097000
Troops:[@i=5|145] Adult Crawler430343030



Your victorious troops retrieved:
0 [@i=4|1]
from the slain foes.

Back to Top
Dabrelis View Drop Down
Greenhorn
Greenhorn


Joined: 08 Jan 2018
Status: Offline
Points: 55
Post Options Post Options   Thanks (0) Thanks(0)   Quote Dabrelis Quote  Post ReplyReply Direct Link To This Post Posted: 01 Jun 2018 at 12:00
If your stalwarts had 100 health not 300, would they be damage by 100 or 33 health in same scenario?
Back to Top
Sene View Drop Down
Greenhorn
Greenhorn


Joined: 19 Oct 2016
Status: Offline
Points: 56
Post Options Post Options   Thanks (0) Thanks(0)   Quote Sene Quote  Post ReplyReply Direct Link To This Post Posted: 01 Jun 2018 at 12:47
No, Dabrelis, hit points loss is equal to troops losses percentage. 23% losses mean 23 HP loss for all commanders in the army. Levels, experience, skills or anything but loss rate matter not. Hence here commanders lost 100 HP
Back to Top
Hucbold View Drop Down
Wordsmith
Wordsmith
Avatar

Joined: 20 Nov 2015
Location: Meilla
Status: Offline
Points: 109
Post Options Post Options   Thanks (0) Thanks(0)   Quote Hucbold Quote  Post ReplyReply Direct Link To This Post Posted: 02 Jun 2018 at 01:58
Originally posted by Sene Sene wrote:

1. Through my all years in Illy i have learned that:

total attack = basic attac * general multiplier * crafted multiplier,
where

1.
a) Basic attack of a unit is basicly a basic attack of a unit (eg knight's BA = 65, stalwart's = 45),
b) commander basic attack = UBA * (1+ HL*6), where

UBA - unit's basic attack  - the attack score of the unit the commander is recruited from;
HL - Heroism skill level;

2. General multiplier is comprised of every bonus out there but crafted:

Division bonus attack skill
Terrain;
Biome;
Prestige;

the multiplier is = 1 + (DBA% + TB% + BB% + PB%)/100

3. crafted multiplier is  1 + (armor bonus% + weapon bonus% + mount bonus%)/100;
or when elite: CM = 1 + (armor bonus% + weapon bonus% + mount bonus%)*2/100;


so lets assume a classic situation: you deploy an army of 61 knight troops lead by 5 elite knight commanders on plains, with only commanders equipped with pains spears and plainsman armor and heavy horses, no biome and pres bonus on,all commanders have heroism 10 and charge level 15;

so each of your commander's attack will consist of:

a) basic attack: 65*(1+ 10*6) = 65*61 = 3965

b) general multiplier consists of: terran 30%, charge 15%, biome 0%, pres 0%, total of

GM = 1 + (30 + 15 + 0 +0)/100 = 1.45;

c) crafted multiplier: plains spear +60%, plains armor +60%, heavy horse +5%, all elite;
CM = 1 + (60 + 60 +5)*2/100 = 3.5;

so your total (knight) commander's attack will be:

TCA = 3965 * 1.45 * 3.5 = 20 122.375;

5 commanders will do: 20 122.375 * 5 = 100 611.875;

61 knight troops gonna deal: 65 * 61 * 1.45 * 1 (unequipped) = 5 749.25;

and your total army's attack is:

TAA = 100 611.875 + 5 749.25 = 106 361.125.

I've checked this script on virtually thoudands of attacks during last 5 years and it did work all the time. But I haven't been too active during last few months so unless the devs have changed the rules recently it all should be true.

PS A bit tipsy atm and English is ot my mother tongue so sorry guys if it's not coming too clear. tried my best you know, hope it helps.

I'm sorry to disagree but you do NOT multiply the equipment bonus by the terrain bonus. I've also checked this over long periods until I correctly predicted kills in advance. Take a human Knight for example. Its basic attack is 65. The correct terrain gear adds 60% for the weapon and 60% for the armour - this comes to +39 for each REGARDLESS of terrain. Ignore all other bonuses for the moment.
So on plains 65+39+39 + 19.5(terrain) = 162.5 (not 185.9 as if multiplied)
and on large mountains 65+39+39 - 19.5 = 123.5 (not 100.1)
Note that the difference is not as big as you might instinctively think and it is NOT insane to send cav up mountains! if properly geared.
Remember also that a terrain spear costs the same to make no matter which troop type you put it on - so the decision to use gear is much easier for a human knight than it is for 'in-between' troop types and nearly impossible for a one million kobold army. 
There are a lot of misunderstandings about equipment and charts that draw conclusions that are only valid if no equipment is used - my advice to you is to analyse your battle reports until you can do the calculation yourself - experiment - predict - analyse. You will find that you can get EXACT results.
If you have a battle report and can tell me the equipment used, I can do the calculation for you a couple of times.

PS: - this really matters when you use equipment on ALL your troops, not just commanders.


Edited by Hucbold - 02 Jun 2018 at 02:02
Back to Top
 Post Reply Post Reply Page  123 5>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 11.10
Copyright ©2001-2017 Web Wiz Ltd.