And now, the confederations |
Post Reply | Page 12> |
Author | |
kerozen
Greenhorn Joined: 02 Nov 2012 Location: quebec Status: Offline Points: 81 |
Topic: And now, the confederations Posted: 12 Nov 2012 at 23:09 |
After watching the war, much complex is the peace. same rule than other graph, but for confeds. want to play interactively, zoom etc... ??? scroll to zoom, you can drag a node to move it, you can stop the forces with the checkbox "Stop", change color... Full size image : http://illyriad.jokair.info/img/illy.peace.v1.png WDYT ?
|
|
Aurordan
Postmaster Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
Posted: 12 Nov 2012 at 23:12 |
I like it. How did you decide how long to make the lines? Or does it just shake out that way when you give it the connections?
|
|
Aral
Forum Warrior Joined: 20 Sep 2012 Status: Offline Points: 205 |
Posted: 12 Nov 2012 at 23:22 |
Fun. I enjoyed pulling the Harmless? node and watching the rest of the nodes follow it around the screen.
Edited by Aral - 12 Nov 2012 at 23:22 |
|
Aral Llc is not responsible for any grievous bodily harm sustained while reading this signature. No rights reserved.
|
|
KillerPoodle
Postmaster General Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 12 Nov 2012 at 23:40 |
nice - interesting to see. It would be cool if you could set 3 main node colors (H?, VIC, Crow for example) as (Blue, Yellow, Red) and then have each other node shaded a blend of those colors based on how many links they are from those three.
|
|
"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
|
dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 12 Nov 2012 at 23:45 |
Great, I always wanted to do something in this direction with the alliance data. It would be clearer if you use a different colour in clusters of four or more alliances, where each alliance is confederated with all others.
|
|
kerozen
Greenhorn Joined: 02 Nov 2012 Location: quebec Status: Offline Points: 81 |
Posted: 13 Nov 2012 at 00:03 |
@dunnoob: yup, nexty step is to apply known algorithms (graph theory, using the good libs etc ...) to hilight communities. @aurordan: I set a default value to 140, you can change it in the right panel, then hit enter. |
|
Hora
Postmaster Joined: 10 May 2010 Status: Offline Points: 839 |
Posted: 13 Nov 2012 at 00:06 |
The web really is cool!
Perhaps introducing some polygons for set and stated groupings like Crows, Night-Alliances and Consone and anchoring the mids a bit apart might disentangle the middle parts a bit?
|
|
Rorgash
Postmaster Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 13 Nov 2012 at 00:19 |
Dont forget the Dark Star Dominion
and this is awesome :D
|
|
kerozen
Greenhorn Joined: 02 Nov 2012 Location: quebec Status: Offline Points: 81 |
Posted: 13 Nov 2012 at 00:22 |
I want to see the result of Louvain method for community detection ( http://perso.uclouvain.be/vincent.blondel/research/louvain.html ). Before trying to make something arbitrary, let the code talk !
the links are directed, so I can apply various algos such as pagerank (like google :-D ). at least I can try ^^ adding confed + NAP to calculate pagerank of alliances can be fun too ... |
|
abstractdream
Postmaster General Joined: 02 Oct 2011 Location: TEXAS Republic Status: Offline Points: 1865 |
Posted: 13 Nov 2012 at 03:09 |
Great work. Thanks.
|
|
|
|
Post Reply | Page 12> |
Tweet
|
Forum Jump | Forum Permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |