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Alliance changes

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DeathDealer89 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DeathDealer89 Quote  Post ReplyReply Direct Link To This Post Posted: 03 Sep 2016 at 00:55
Why not have alliance specific troops.  Like a skinner troop that kills and then brings back the parts.  

Not sure how we could get it to apply to herbs and minerals though.  Maybe you set to occupy for a certain period of time and they have to defend against factions or animals but then your gather units don't have to travel back and forth.  

Perhaps instead of T1 cav they have some time of delivery cav.

Of course the downside of getting to far into specialization is that you would be locking them out of half the game.  


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BARQ View Drop Down
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Joined: 06 Oct 2015
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Post Options Post Options   Thanks (0) Thanks(0)   Quote BARQ Quote  Post ReplyReply Direct Link To This Post Posted: 03 Sep 2016 at 04:05
demdigs idea is nice one but numbers need to be revised
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