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22FEB15 - BUILD TIME CHANGES

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PurpleRain View Drop Down
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Joined: 01 Jun 2010
Location: Wales, UK
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Post Options Post Options   Thanks (0) Thanks(0)   Quote PurpleRain Quote  Post ReplyReply Direct Link To This Post Posted: 22 Feb 2015 at 19:34
Soooooo SC do i now find a jar of recovered time in my inventory....which in turn i will feed to Audrey  and discover all of Illys secrets?? Tongue

...kinda do want a jar of time though.....


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Twist View Drop Down
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Post Options Post Options   Thanks (2) Thanks(2)   Quote Twist Quote  Post ReplyReply Direct Link To This Post Posted: 22 Feb 2015 at 19:23
Illy is not a war game... it's a strategy game... war is only 1 strategy :p
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Gul'Dan View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gul'Dan Quote  Post ReplyReply Direct Link To This Post Posted: 22 Feb 2015 at 19:11
Building is faster now! Good time to say this makes a better war game! Wink

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GM Stormcrow View Drop Down
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Post Options Post Options   Thanks (2) Thanks(2)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 22 Feb 2015 at 18:21
CAN WE BUILD IT? YES, WE CAN!

EFFECTIVE IMMEDIATELY - CHANGES TO BUILD TIMES

You may need to change towns to refresh the values.  If you only have one town, logging out and logging back in will apply the new values.

The main purpose of this is two-fold; to speed new players up (especially right at the beginning of the game), and to speed the settling / rebuilding of new cities.

Storehouse Build Times
Storehouse build times have been reduced for the first 10 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 11.  If you're not mathematically-inclined, this means that the build time increase curve is smoother and fast at levels 1-10.




In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 3m  30s 
2 5m  1m  30s 
3 9m  4m 
4 17m  9m 
5 31m  20m 
6 1h  40m 
7 1h  43m  1h  10m 
8 2h  45m  2h 
9 4h  3h  12m 
10 5h  20m  4h  47m 
11 7h  7h 

Resource Plot Build Times
Lumberjack, Clay Pit, Iron Mine, Quarry build times have been reduced for first 6 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 7.  Again, this means progression is smoother and faster for L1 through L6.



In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 3m  30s 
2 5m  1m 30s 
3 9m  4m 
4 16m  9m 
5 26m  20m 
6 42m  40m 
7 1h 6m  1h 6m 

Farmyard Build Times
Farmyard build times have been reduced for the for first 6 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 7.  A smoother and faster progression for L1 through L6.



In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 4m  30s 
2 7m  1m 30s 
3 11m  4m 
4 17m  9m 
5 30m  20m 
6 50m  40m 
7 1h 28m  1h 28m 

Library Build Times
Library build times have been reduced for the first 6 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 7. A smoother and faster progression for L1 though L6.



In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 3m  30s 
2 5m  1m  30s 
3 8m  4m 
4 15m  9m 
5 32m  20m 
6 50m  40m 
7 1h 13m  1h 13m 

Barracks Build Times
Barracks build times have been reduced for the for first 6 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 7. L1 to L6 smoother and faster.



In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 3m  30s 
2 6m  1m  30s 
3 10m  4m 
4 19m  9m 
5 30m  20m 
6 45m  40m 
7 1h  5m  1h  5m 

Marketplace Build Times
Marketplace build times have been reduced for the  for first 4 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 5:



In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 3m  30s 
2 5m  1m 30s 
3 9m  4m 
4 14m  9m 
5 20m  20m 

Brewery & Tavern Build Times 
Brewery & Tavern build times have been reduced for the first 4 levels, using a non-linear first and second order derivative for a slower ramp up; continuing at previous build times from level 5:




In times rather than seconds the build times have changed as follows:

LvlPrevNew
1 4m  30s 
2 8m  1m  30s 
3 15m  4m 
4 22m  9m 
5 33m  20m 
6 48m  48m 

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