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BellusRex View Drop Down
Wordsmith
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Direct Link To This Post Posted: 26 Sep 2013 at 17:18
Looking forward to the increased faction behaviors. But just what I needed, another reason to be in Illy all day...
"War is the father of all things..."
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Direct Link To This Post Posted: 24 Sep 2013 at 12:58
Soooooo.... anything new happening yet?
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 18 Sep 2013 at 22:02
Originally posted by Nesse Nesse wrote:

So, from what I have seen and heard, the following factions are moving about:
Apaxu,
Arakvar,
Azure Throne,
Barbarians,
Blood Reavers,
Circle of five,
Council of Illyria, and
Illyria Trade council.
Anyone seen something else?

With the notable exception of the Trade Council... you may well notice a certain, um... how can I put this... alphabetical nature to this list Wink

I'll try and be less predictable in the future!

More factions going live in the next couple of days, and we're starting to add in new behaviours.  Don't worry, though, they're still not going to attack players (yet) and killing them is also not going to be recorded (as far as standing is concerned).

Best,

SC
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Direct Link To This Post Posted: 16 Sep 2013 at 19:07
Duchy of Keppen troops were spotted as well.
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Nesse View Drop Down
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Direct Link To This Post Posted: 15 Sep 2013 at 17:42
So, from what I have seen and heard, the following factions are moving about:
Apaxu,
Arakvar,
Azure Throne,
Barbarians,
Blood Reavers,
Circle of five,
Council of Illyria, and
Illyria Trade council.
Anyone seen something else?
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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abstractdream View Drop Down
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Direct Link To This Post Posted: 15 Sep 2013 at 16:37
Blood Reavers are active.
Bonfyr Verboo
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Direct Link To This Post Posted: 15 Sep 2013 at 05:15
I've seen armies from the Circle of Five and the Council of Illyria (King Sigurd). They're not doing much yet beyond occupying NPC squares, hanging out for a while, and returning home. The devs wanted to see the behavior first, before they turn on more complex functions.
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Direct Link To This Post Posted: 15 Sep 2013 at 03:32
So...are all the factions out now, or what?  Because I can't say I've yet to see one at random in the East.  I guess I was sort of expecting some follow-up over the past month about how they were going.  =\
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Direct Link To This Post Posted: 04 Sep 2013 at 21:10

Looks like I should've gone with bows.....

Victorious battle against NPC units's forces at [-523|764] in Kal Tirikan by FritzHugh's forces from Vexation Mountain

Sent By:System
Received By:FritzHugh [eCrow]
Date:04 Sep 2013 19:57
Two opposing forces clash against each other.

Swordsmen, and especially cavalry, find attacking into very mountainous terrain difficult - although ranged units can excel.

Narrow passes and gulleys hinder any mounted units' ability to defend adequately. Nimble spear units have no such worries here, and defending bowmen are able to use their height advantage to maximum effect.

Attackers: Unit: Quantity: Casualties: Survivors:
Commander: Glennister Longride Charioteers Charioteer 1 Damaged for 19, 181 health remains.
Troops: Knights Knights 370 72 298
Troops: Charioteers Charioteers 42 8 34


Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Armed Slaves 66 66 0
Troops: Warborn 9 9 0
Troops: Freed Slaves 63 63 0


Your victorious troops retrieved:
2520
from the slain foes.


Armed Slaves
Human
Spearunit
Children captured by the barbarians are put to hard and gruelling work. Many die as forced labourers, or are killed by capricious masters. Those who live are offered the chance to prove themselves equal 'in strength and cruelty' to their captors. Armed with simple spears, they are set to defensive duties. Those who disappoint or rebel are put to death; most are killed in battle... but the few who excel are given their freedom.
Produce units
AttackDefense
SpearBowSwordCavalry
61141114

Experience: 1
Movement Speed: 9
Carrying Capacity: 32

Warborn
Human
Infantry
Bloodmarked Warriors who survive a few battles not only develop superior fighting skills but also learn the advantages of discipline, restraint, and a little armour. Their fellows say that, clearly, they are born to war. Cynics suggest that more simply, they were lucky enough to survive and learn from their earlier recklessness behaviour.
Produce units
AttackDefense
SpearBowSwordCavalry
2216131917

Experience: 2
Movement Speed: 8
Carrying Capacity: 22


Freed Slaves
Human
Spearunit
As children they were taken as slaves in Barbarian raids. Raised to adulthood by the tribe, they are now proud to have been given their freedom in recognition of their military prowess.
Produce units
AttackDefense
SpearBowSwordCavalry
1422132131

Experience: 2
Movement Speed: 8
Carrying Capacity: 34

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Direct Link To This Post Posted: 04 Sep 2013 at 18:18
The latest I've heard about factions is that 10 are active and i've seen encampments stay several days.

They're working on a bug with at least one faction bumping harvesters. From what the devs say they're not suppose to be doing that.
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