12Aug2012 - Discoveries and Stats
Joined: 11 Dec 2009
Topic: 12Aug2012 - Discoveries and Stats
Posted: 12 Aug 2012 at 02:31
Practice Makes Perfect
As 286 of you have discovered already, crafting discoveries are now live and ready to be discovered.
The Nyquist limit
The Military graph on the herald was incorrectly sampling NPC troop movements and rolling that into the count. The NPCs have been removed - although max/min have been set to the same for the recent history, this will correctly be displayed as time goes on.
This player only graph will now correctly reflect players actions. For example you can see what happened the Sunday when gathering was released, above. (Note this includes diplomats and armies, but not caravans or gatherers)
The Lysine ContingencyRampaging NPC hoards have been finally be brought under control; which with trade live is obviously very important.
Knowledge is power
The research description for Guild Administration has been updated to more accurately represent what it does. As have the following building descriptions: Marketplace, Brewery, Paddock, Fletcher, Spearmaker, Blacksmith, Forge, Tannery, Swordsmith, Plate, Armourer, Horse Trainer, Skinner's Guild, Miner's Guild, Herbalist's Guild, Merchant's Guild, Cottage, Spearsmith, Bowyer, Chain Armourer and Leather Armourer.
A huge number of bugs have been resolved; but alas a few more to go.
Edited by GM ThunderCat - 12 Aug 2012 at 02:31
Player Council - Geographer
Joined: 17 Jun 2011
|Posted: 12 Aug 2012 at 20:06|
The disadvantage to removing the NPCs from the troop movements graph is that it makes it more difficult to gauge changes in NPC populations. For example, just before the graph was changed, it reflected a large drop in the NPC population, perhaps described above as bringing the hordes under control.
The graph was a way for players to confirm suspicions of bugs in the NPC growth logic.
I would like to see a graph of NPC movements as I found that information useful.
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