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Topic Closed03Feb2013 - Account Abandonment

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GM ThunderCat View Drop Down
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Joined: 11 Dec 2009
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Direct Link To This Post Topic: 03Feb2013 - Account Abandonment
    Posted: 04 Feb 2013 at 02:19
Account Abandonment

There was a glitch in account abandonment, that is now fixed. Account will be now abandoned as per the rules on the Account page.

Every 6 hours ALL accounts that fail these tests will be abandoned. Pre-warnings will be issued via registered email in the circumstances noted:

  • 0 population, last active 4 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 20 population, last active 7 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 100 population, last active 14 days, [non-prestige purchaser] = deletion. (Emails sent at 7 and 1 days)
  • Between 101-500 population, last active 30 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Between 501-1000 population, last active 45 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Over 1000 population, last active 60 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Any population, last active 90 days, [prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
You can change your email address in the accounts and preferences page in game. Player suspended accounts will not be contacted.

Last Active includes sitters. Also the account that we are abandoning will not be abandoned while it has units incoming or an active siege/blockade in progress.

Any remaining non-abandoned accounts that have passed the time limits above, currently, are held by the last condition. When all activity against their cities have finished, the accounts will also be abandoned.


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twilights View Drop Down
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Direct Link To This Post Posted: 04 Feb 2013 at 02:39
thank you thank you thank you....by the way its a great game!
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Diomedes View Drop Down
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Direct Link To This Post Posted: 04 Feb 2013 at 04:53
Thank you, O Mighty Devs - it has been a frustration from time to time, and I'm so pleased that you've fixed it
"Walk in the way of the good, for the righteous will dwell in the land"
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Direct Link To This Post Posted: 04 Feb 2013 at 09:30
Long time coming.  Elgea is in need of  more space.   I hope that it will have the affect of reducing minor conflict's over "ownership" of resources and land claims.
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Direct Link To This Post Posted: 02 Mar 2013 at 23:03
Originally posted by Diomedes Diomedes wrote:

Thank you, O Mighty Devs - it has been a frustration from time to time, and I'm so pleased that you've fixed it


Exactly what I wanted to say.
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Direct Link To This Post Posted: 06 Jun 2013 at 02:15
sound's fare enough to me. you've given people enough time.
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